This is the complete list of members for ime::Animator, including all inherited members.
addAnimation(Animation::Ptr animation) | ime::Animator | |
addAnimation(Animations animations) | ime::Animator | |
Animations typedef | ime::Animator | |
Animator() | ime::Animator | |
Animator(Sprite &target) | ime::Animator | explicit |
Animator(const Animator &other) | ime::Animator | |
chainAnimation(Animation::Ptr animation) | ime::Animator | |
chainAnimation(const std::string &name) | ime::Animator | |
clearAllChains() | ime::Animator | |
complete() | ime::Animator | |
createAnimation(const std::string &name, const SpriteSheet &spriteSheet, Time duration=Time::Zero) | ime::Animator | |
Event enum name | ime::Animator | |
getAnimation(const std::string &name) const | ime::Animator | |
getCurrentAnimation() const | ime::Animator | |
getTimescale() const | ime::Animator | |
hasAnimation(const Animation::Ptr &animation) const | ime::Animator | |
hasAnimation(const std::string &name) const | ime::Animator | |
hasAnimationStarted() const | ime::Animator | |
isAnimationPaused() const | ime::Animator | |
isAnimationPlaying() const | ime::Animator | |
on(Event event, Callback< Animation::Ptr > callback) | ime::Animator | |
on(Event event, Callback<> callback) (defined in ime::Animator) | ime::Animator | |
on(Event event, const std::string &name, Callback< Animation::Ptr > callback) | ime::Animator | |
on(Event event, const std::string &name, Callback<> callback) (defined in ime::Animator) | ime::Animator | |
operator=(Animator) | ime::Animator | |
pause() | ime::Animator | |
play() | ime::Animator | |
Ptr typedef (defined in ime::Animator) | ime::Animator | |
removeAll() | ime::Animator | |
removeAnimation(const std::string &name) | ime::Animator | |
removeChain(const std::string &name) | ime::Animator | |
restart() | ime::Animator | |
resume() | ime::Animator | |
setTarget(Sprite &target) | ime::Animator | |
setTimescale(float timescale) | ime::Animator | |
startAnimation(const std::string &name, bool unchain=false) | ime::Animator | |
stop() | ime::Animator | |
switchAnimation(const std::string &name, bool ignorePlaying=false) | ime::Animator | |
unsubscribe(Event event, int id) | ime::Animator | |
unsubscribe(Event event, const std::string &name, int id) | ime::Animator | |
update(Time deltaTime) | ime::Animator |