ime::Animator Member List

This is the complete list of members for ime::Animator, including all inherited members.

addAnimation(Animation::Ptr animation)ime::Animator
addAnimation(Animations animations)ime::Animator
Animations typedefime::Animator
Animator()ime::Animator
Animator(Sprite &target)ime::Animatorexplicit
Animator(const Animator &other)ime::Animator
chainAnimation(Animation::Ptr animation)ime::Animator
chainAnimation(const std::string &name)ime::Animator
clearAllChains()ime::Animator
complete()ime::Animator
createAnimation(const std::string &name, const SpriteSheet &spriteSheet, Time duration=Time::Zero)ime::Animator
Event enum nameime::Animator
getAnimation(const std::string &name) constime::Animator
getCurrentAnimation() constime::Animator
getTimescale() constime::Animator
hasAnimation(const Animation::Ptr &animation) constime::Animator
hasAnimation(const std::string &name) constime::Animator
hasAnimationStarted() constime::Animator
isAnimationPaused() constime::Animator
isAnimationPlaying() constime::Animator
on(Event event, Callback< Animation::Ptr > callback)ime::Animator
on(Event event, Callback<> callback) (defined in ime::Animator)ime::Animator
on(Event event, const std::string &name, Callback< Animation::Ptr > callback)ime::Animator
on(Event event, const std::string &name, Callback<> callback) (defined in ime::Animator)ime::Animator
operator=(Animator)ime::Animator
pause()ime::Animator
play()ime::Animator
Ptr typedef (defined in ime::Animator)ime::Animator
removeAll()ime::Animator
removeAnimation(const std::string &name)ime::Animator
removeChain(const std::string &name)ime::Animator
restart()ime::Animator
resume()ime::Animator
setTarget(Sprite &target)ime::Animator
setTimescale(float timescale)ime::Animator
startAnimation(const std::string &name, bool unchain=false)ime::Animator
stop()ime::Animator
switchAnimation(const std::string &name, bool ignorePlaying=false)ime::Animator
unsubscribe(Event event, int id)ime::Animator
unsubscribe(Event event, const std::string &name, int id)ime::Animator
update(Time deltaTime)ime::Animator