ime::audio::Audio Member List

This is the complete list of members for ime::audio::Audio, including all inherited members.

addEventListener(const std::string &event, Callback< Args... > callback)ime::EventEmitter
addOnceEventListener(const std::string &event, Callback< Args... > callback)ime::EventEmitter
adjustVolume(float offset)ime::audio::Audio
Audio()ime::audio::Audio
emit(const std::string &event, Args...args)ime::audio::Audioprotected
ime::EventEmitter::emit(const std::string &event, Args...args)ime::EventEmitter
EventEmitter()=defaultime::EventEmitter
EventEmitter(const EventEmitter &)ime::EventEmitter
EventEmitter(EventEmitter &&) noexceptime::EventEmitter
getDuration() const =0ime::audio::Audiopure virtual
getEventListenerCount(const std::string &event) constime::EventEmitter
getEventsCount() constime::EventEmitter
getPitch() const =0ime::audio::Audiopure virtual
getPlayingPosition() const =0ime::audio::Audiopure virtual
getSource() const =0ime::audio::Audiopure virtual
getStatus() const =0ime::audio::Audiopure virtual
getType()=0ime::audio::Audiopure virtual
getVolume() const =0ime::audio::Audiopure virtual
hasEvent(const std::string &event) constime::EventEmitter
hasEventListener(const std::string &event, int id) constime::EventEmitter
isLooped() const =0ime::audio::Audiopure virtual
isMuted() constime::audio::Audio
on(const std::string &event, Callback< Args... > callback)ime::EventEmitter
operator=(const EventEmitter &)ime::EventEmitter
operator=(EventEmitter &&) noexceptime::EventEmitter
pause()=0ime::audio::Audiopure virtual
play()=0ime::audio::Audiopure virtual
removeAllEventListeners(const std::string &event)ime::EventEmitter
removeEventListener(const std::string &event, int id)ime::EventEmitter
restart()ime::audio::Audio
seek(Time position)=0ime::audio::Audiopure virtual
setLoop(bool isLooped)=0ime::audio::Audiopure virtual
setMute(bool mute)ime::audio::Audio
setPitch(float pitch)=0ime::audio::Audiopure virtual
setSource(const std::string &filename)=0ime::audio::Audiopure virtual
setVolume(float volume)=0ime::audio::Audiopure virtual
stop()=0ime::audio::Audiopure virtual
~Audio()=defaultime::audio::Audiovirtual