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ime
audio
SoundEffect
ime::audio::SoundEffect Member List
This is the complete list of members for
ime::audio::SoundEffect
, including all inherited members.
addEventListener
(const std::string &event, Callback< Args... > callback)
ime::EventEmitter
addOnceEventListener
(const std::string &event, Callback< Args... > callback)
ime::EventEmitter
adjustVolume
(float offset)
ime::audio::Audio
Audio
()
ime::audio::Audio
emit
(const std::string &event, Args...args)
ime::audio::Audio
protected
ime::EventEmitter::emit
(const std::string &event, Args...args)
ime::EventEmitter
EventEmitter
()=default
ime::EventEmitter
EventEmitter
(const EventEmitter &)
ime::EventEmitter
EventEmitter
(EventEmitter &&) noexcept
ime::EventEmitter
getDuration
() const override
ime::audio::SoundEffect
virtual
getEventListenerCount
(const std::string &event) const
ime::EventEmitter
getEventsCount
() const
ime::EventEmitter
getPitch
() const override
ime::audio::SoundEffect
virtual
getPlayingPosition
() const override
ime::audio::SoundEffect
virtual
getSource
() const override
ime::audio::SoundEffect
virtual
getStatus
() const override
ime::audio::SoundEffect
virtual
getType
() override
ime::audio::SoundEffect
virtual
getVolume
() const override
ime::audio::SoundEffect
virtual
hasEvent
(const std::string &event) const
ime::EventEmitter
hasEventListener
(const std::string &event, int id) const
ime::EventEmitter
isLooped
() const override
ime::audio::SoundEffect
virtual
isMuted
() const
ime::audio::Audio
on
(const std::string &event, Callback< Args... > callback)
ime::EventEmitter
operator=
(const SoundEffect &)
ime::audio::SoundEffect
operator=
(SoundEffect &&) noexcept
ime::audio::SoundEffect
ime::audio::Audio::operator=
(const EventEmitter &)
ime::EventEmitter
ime::audio::Audio::operator=
(EventEmitter &&) noexcept
ime::EventEmitter
pause
() override
ime::audio::SoundEffect
virtual
play
() override
ime::audio::SoundEffect
virtual
removeAllEventListeners
(const std::string &event)
ime::EventEmitter
removeEventListener
(const std::string &event, int id)
ime::EventEmitter
restart
()
ime::audio::Audio
seek
(Time position) override
ime::audio::SoundEffect
virtual
setLoop
(bool isLooped) override
ime::audio::SoundEffect
virtual
setMute
(bool mute)
ime::audio::Audio
setPitch
(float pitch) override
ime::audio::SoundEffect
virtual
setSource
(const std::string &source) override
ime::audio::SoundEffect
virtual
setVolume
(float volume) override
ime::audio::SoundEffect
virtual
SoundEffect
()
ime::audio::SoundEffect
SoundEffect
(const SoundEffect &)
ime::audio::SoundEffect
SoundEffect
(SoundEffect &&) noexcept
ime::audio::SoundEffect
stop
() override
ime::audio::SoundEffect
virtual
~Audio
()=default
ime::audio::Audio
virtual
~SoundEffect
() override
ime::audio::SoundEffect