Documentation of IME 3.2.0
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ime
PhysicsEngine
ime::PhysicsEngine Member List
This is the complete list of members for
ime::PhysicsEngine
, including all inherited members.
clearForces
()
ime::PhysicsEngine
create
(Scene &scene, const Vector2f &gravity)
ime::PhysicsEngine
static
createBody
(RigidBody::Type type=RigidBody::Type::Static)
ime::PhysicsEngine
createDebugDrawer
(priv::RenderTarget &renderWindow) (defined in
ime::PhysicsEngine
)
ime::PhysicsEngine
createJoint
(const JointDefinition &definition)
ime::PhysicsEngine
getBodyCount
() const
ime::PhysicsEngine
getDebugDrawerFilter
()
ime::PhysicsEngine
getDebugDrawerFilter
() const (defined in
ime::PhysicsEngine
)
ime::PhysicsEngine
getGravity
() const
ime::PhysicsEngine
getInternalWorld
() (defined in
ime::PhysicsEngine
)
ime::PhysicsEngine
getIterations
() const
ime::PhysicsEngine
getJointCount
() const
ime::PhysicsEngine
getScene
()
ime::PhysicsEngine
getTimescale
() const
ime::PhysicsEngine
isAutoClearForcesEnabled
() const
ime::PhysicsEngine
isContinuousPhysicsEnabled
() const
ime::PhysicsEngine
isDebugDrawEnabled
() const
ime::PhysicsEngine
isFixedStep
() const
ime::PhysicsEngine
isLocked
() const
ime::PhysicsEngine
isSleepEnabled
() const
ime::PhysicsEngine
isSubSteppingEnabled
() const
ime::PhysicsEngine
operator=
(const PhysicsEngine &)=delete
ime::PhysicsEngine
PhysicsEngine
(const PhysicsEngine &)=delete
ime::PhysicsEngine
Ptr
typedef
ime::PhysicsEngine
queryAABB
(const AABBCallback &callback, const AABB &aabb)
ime::PhysicsEngine
rayCast
(const RayCastCallback &callback, Vector2f startPoint, Vector2f endPoint)
ime::PhysicsEngine
setAutoClearForcesEnable
(bool autoClear)
ime::PhysicsEngine
setContinuousPhysicsEnable
(bool enable)
ime::PhysicsEngine
setDebugDrawEnable
(bool enable)
ime::PhysicsEngine
setFixedStep
(bool fixed)
ime::PhysicsEngine
setGravity
(const Vector2f &gravity)
ime::PhysicsEngine
setIterations
(const PhysIterations &iterations)
ime::PhysicsEngine
setSleepEnable
(bool sleep)
ime::PhysicsEngine
setSubSteppingEnable
(bool subStep)
ime::PhysicsEngine
setTimescale
(float timescale)
ime::PhysicsEngine
update
(Time deltaTime) (defined in
ime::PhysicsEngine
)
ime::PhysicsEngine
~PhysicsEngine
()
ime::PhysicsEngine