Documentation of IME 2.0.0
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ime
Camera
ime::Camera Member List
This is the complete list of members for
ime::Camera
, including all inherited members.
Camera
(Camera &&)=delete
ime::Camera
emit
(const std::string &event)
ime::Object
protected
emitChange
(const Property &property)
ime::Object
protected
getCenter
() const
ime::Camera
getClassName
() const override
ime::Camera
virtual
getClassType
() const
ime::Object
virtual
getObjectId
() const
ime::Object
getRotation
() const
ime::Camera
getSize
() const
ime::Camera
getTag
() const
ime::Object
getViewport
() const
ime::Camera
move
(float offsetX, float offsetY)
ime::Camera
move
(const Vector2f &offset)
ime::Camera
Object
()
ime::Object
Object
(const Object &)
ime::Object
Object
(Object &&) noexcept=default
ime::Object
onDestruction
(const Callback<> &callback)
ime::Object
onEvent
(const std::string &event, const Callback<> &callback)
ime::Object
onPropertyChange
(const std::string &property, const Callback< Property > &callback)
ime::Object
onPropertyChange
(const Callback< Property > &callback)
ime::Object
operator!=
(const Object &rhs) const
ime::Object
operator=
(Camera &&)=delete
ime::Camera
ime::Object::operator=
(const Object &)
ime::Object
ime::Object::operator=
(Object &&) noexcept=default
ime::Object
ime::utility::NonCopyable::operator=
(const NonCopyable &)=delete
ime::utility::NonCopyable
private
ime::utility::NonCopyable::operator=
(NonCopyable &&)=default
ime::utility::NonCopyable
private
operator==
(const Object &rhs) const
ime::Object
Ptr
typedef
ime::Object
removeDestructionListener
(int id)
ime::Object
reset
(const FloatRect &rectangle)
ime::Camera
resetToDefault
()
ime::Camera
rotate
(float angle)
ime::Camera
Scene
class
ime::Camera
friend
setCenter
(float x, float y)
ime::Camera
setCenter
(const Vector2f ¢re)
ime::Camera
setRotation
(float angle)
ime::Camera
setSize
(float width, float height)
ime::Camera
setSize
(const Vector2f &size)
ime::Camera
setTag
(const std::string &tag)
ime::Object
setViewport
(const FloatRect &viewport)
ime::Camera
unsubscribe
(const std::string &event, int id)
ime::Object
windowCoordToWorldCoord
(const Vector2i &point) const
ime::Camera
worldCoordToWindowCoord
(const Vector2f &point) const
ime::Camera
zoom
(float factor)
ime::Camera
~Camera
() override
ime::Camera
~Object
()
ime::Object
virtual