ime::Collider Member List

This is the complete list of members for ime::Collider, including all inherited members.

Body classime::Colliderfriend
BodyPtr typedefime::Collider
clone() const =0ime::Colliderpure virtual
Collider(Type type)ime::Colliderexplicit
Collider(Collider &&) noexceptime::Collider
Collider(const Collider &)ime::Colliderprotected
containsPoint(Vector2f point) constime::Collider
emit(const std::string &event)ime::Objectprotected
emitChange(const Property &property)ime::Objectprotected
getBody()ime::Collider
getBody() const (defined in ime::Collider)ime::Collider
getClassName() const =0ime::Objectpure virtual
getClassType() const overrideime::Collidervirtual
getCollisionFilterData() constime::Collider
getDensity() constime::Collider
getFriction() constime::Collider
getInternalShape()=0 (defined in ime::Collider)ime::Colliderprotectedpure virtual
getInternalShape() const =0 (defined in ime::Collider)ime::Colliderprotectedpure virtual
getObjectId() constime::Object
getRestitution() constime::Collider
getRestitutionThreshold() constime::Collider
getTag() constime::Object
getType() constime::Collider
getUserData()ime::Collider
isSensor() constime::Collider
Object()ime::Object
Object(const Object &)ime::Object
Object(Object &&) noexcept=defaultime::Object
onDestruction(const Callback<> &callback)ime::Object
onEvent(const std::string &event, const Callback<> &callback)ime::Object
onPropertyChange(const std::string &property, const Callback< Property > &callback)ime::Object
onPropertyChange(const Callback< Property > &callback)ime::Object
operator!=(const Object &rhs) constime::Object
operator=(Collider &&) noexceptime::Collider
operator=(const Collider &)ime::Colliderprotected
ime::Object::operator=(const Object &)ime::Object
ime::Object::operator=(Object &&) noexcept=defaultime::Object
operator==(const Object &rhs) constime::Object
Ptr typedefime::Collider
removeDestructionListener(int id)ime::Object
resetCollisionFilterData()ime::Collider
setCollisionFilter(const CollisionFilterData &filterData)ime::Collider
setDensity(float density)ime::Collider
setEnable(bool enable)ime::Collider
setFriction(float friction)ime::Collider
setRestitution(float restitution)ime::Collider
setRestitutionThreshold(float threshold)ime::Collider
setSensor(bool sensor)ime::Collider
setTag(const std::string &tag)ime::Object
Type enum nameime::Collider
unsubscribe(const std::string &event, int id)ime::Object
~Collider() override=0ime::Colliderpure virtual
~Object()ime::Objectvirtual