ime::RenderLayerContainer Member List

This is the complete list of members for ime::RenderLayerContainer, including all inherited members.

add(const Drawable &drawable, int renderOrder=0u, const std::string &renderLayer="default")ime::RenderLayerContainer
back() constime::RenderLayerContainer
Callback typedefime::RenderLayerContainer
create(const std::string &name) (defined in ime::RenderLayerContainer)ime::RenderLayerContainer
emit(const std::string &event)ime::Objectprotected
emitChange(const Property &property)ime::Objectprotected
findByIndex(unsigned int index) constime::RenderLayerContainer
findByName(const std::string &name) constime::RenderLayerContainer
forEachLayer(const Callback &callback)ime::RenderLayerContainer
front() constime::RenderLayerContainer
getClassName() const overrideime::RenderLayerContainervirtual
getClassType() constime::Objectvirtual
getCount() constime::RenderLayerContainer
getObjectId() constime::Object
getTag() constime::Object
hasLayer(const std::string &name) constime::RenderLayerContainer
isIndexValid(unsigned int index) constime::RenderLayerContainer
moveDown(unsigned int index)ime::RenderLayerContainer
moveDown(const std::string &name)ime::RenderLayerContainer
moveToFront(unsigned int index)ime::RenderLayerContainer
moveToFront(const std::string &name)ime::RenderLayerContainer
moveUp(unsigned int index)ime::RenderLayerContainer
moveUp(const std::string &name)ime::RenderLayerContainer
Object()ime::Object
Object(const Object &)ime::Object
Object(Object &&) noexcept=defaultime::Object
onDestruction(const Callback<> &callback)ime::Object
onEvent(const std::string &event, const Callback<> &callback)ime::Object
onPropertyChange(const std::string &property, const Callback< Property > &callback)ime::Object
onPropertyChange(const Callback< Property > &callback)ime::Object
operator!=(const Object &rhs) constime::Object
operator=(const RenderLayerContainer &)=deleteime::RenderLayerContainer
operator=(RenderLayerContainer &&) noexcept=defaultime::RenderLayerContainer
ime::Object::operator=(const Object &)ime::Object
ime::Object::operator=(Object &&) noexcept=defaultime::Object
operator==(const Object &rhs) constime::Object
Ptr typedefime::Object
removeAll()ime::RenderLayerContainer
removeByIndex(unsigned int index)ime::RenderLayerContainer
removeByName(const std::string &name)ime::RenderLayerContainer
removeDestructionListener(int id)ime::Object
render(Window &window) const (defined in ime::RenderLayerContainer)ime::RenderLayerContainer
RenderLayerContainer(const RenderLayerContainer &)=deleteime::RenderLayerContainer
RenderLayerContainer(RenderLayerContainer &&) noexcept=defaultime::RenderLayerContainer
Scene classime::RenderLayerContainerfriend
sendToBack(unsigned int index)ime::RenderLayerContainer
sendToBack(const std::string &name)ime::RenderLayerContainer
setTag(const std::string &tag)ime::Object
swap(unsigned int layerOneIndex, unsigned int layerTwoIndex)ime::RenderLayerContainer
swap(const std::string &layerOne, const std::string &layerTwo)ime::RenderLayerContainer
TileMap (defined in ime::RenderLayerContainer)ime::RenderLayerContainerfriend
unsubscribe(const std::string &event, int id)ime::Object
~Object()ime::Objectvirtual
~RenderLayerContainer() overrideime::RenderLayerContainer