Mouse wheel events parameters (MouseWheelScrolled)
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#include <Event.h>
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input::Mouse::Wheel | wheel |
| Which wheel (for mice with multiple ones) More...
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float | delta |
| Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets. More...
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int | x |
| X position of the mouse pointer, relative to the left of the owner window. More...
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int | y |
| Y position of the mouse pointer, relative to the top of the owner window. More...
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Mouse wheel events parameters (MouseWheelScrolled)
Definition at line 87 of file Event.h.
◆ delta
float ime::Event::MouseWheelScrollEvent::delta |
Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
Definition at line 89 of file Event.h.
◆ wheel
Which wheel (for mice with multiple ones)
Definition at line 88 of file Event.h.
int ime::Event::MouseWheelScrollEvent::x |
X position of the mouse pointer, relative to the left of the owner window.
Definition at line 90 of file Event.h.
int ime::Event::MouseWheelScrollEvent::y |
Y position of the mouse pointer, relative to the top of the owner window.
Definition at line 91 of file Event.h.
The documentation for this struct was generated from the following file: