This is the complete list of members for ime::Sprite, including all inherited members.
copy() const | ime::Sprite | |
create(const std::string &texture, const UIntRect &rectangle={}) | ime::Sprite | static |
create(const Texture &texture, const UIntRect &rectangle) | ime::Sprite | static |
draw(priv::RenderTarget &renderTarget) const override | ime::Sprite | virtual |
emitChange(const Property &property) | ime::Object | protected |
emitDestruction() | ime::Object | protected |
eventEmitter_ | ime::Object | protected |
getAnimator() | ime::Sprite | |
getAnimator() const (defined in ime::Sprite) | ime::Sprite | |
getClassName() const override | ime::Sprite | virtual |
getClassType() const override | ime::Drawable | virtual |
getColour() const | ime::Sprite | |
getGlobalBounds() const | ime::Sprite | |
getLocalBounds() const | ime::Sprite | |
getObjectId() const | ime::Object | |
getOpacity() const | ime::Sprite | |
getOrigin() const override | ime::Sprite | virtual |
getPosition() const override | ime::Sprite | virtual |
getRotation() const override | ime::Sprite | virtual |
getScale() const override | ime::Sprite | virtual |
getTag() const | ime::Object | |
getTexture() const | ime::Sprite | |
getTextureRect() const | ime::Sprite | |
isEventListenerSuspended(int id) const | ime::Object | |
isSameObjectAs(const Object &other) const | ime::Object | |
isVisible() const | ime::Sprite | |
move(float offsetX, float offsetY) override | ime::Sprite | virtual |
move(const Vector2f &offset) override | ime::Sprite | virtual |
Object() | ime::Object | |
Object(const Object &) | ime::Object | |
Object(Object &&) noexcept=default | ime::Object | |
onDestruction(const Callback<> &callback) | ime::Object | |
onPropertyChange(const std::string &property, const Callback< Property > &callback, bool oneTime=false) | ime::Object | |
onPropertyChange(const Callback< Property > &callback, bool oneTime=false) | ime::Object | |
operator=(const Sprite &) | ime::Sprite | |
operator=(Sprite &&) noexcept | ime::Sprite | |
ime::Drawable::operator=(const Object &) | ime::Object | |
ime::Drawable::operator=(Object &&) noexcept=default | ime::Object | |
Ptr typedef | ime::Sprite | |
removeEventListener(const std::string &event, int id) | ime::Object | |
removeEventListener(int id) | ime::Object | |
rotate(float angle) override | ime::Sprite | virtual |
scale(float factorX, float factorY) override | ime::Sprite | virtual |
scale(const Vector2f &offset) override | ime::Sprite | virtual |
setColour(Colour colour) | ime::Sprite | |
setOpacity(unsigned int opacity) | ime::Sprite | |
setOrigin(float x, float y) override | ime::Sprite | virtual |
setOrigin(const Vector2f &origin) override | ime::Sprite | virtual |
setPosition(float x, float y) override | ime::Sprite | virtual |
setPosition(const Vector2f &position) override | ime::Sprite | virtual |
setRotation(float angle) override | ime::Sprite | virtual |
setScale(float factorX, float factorY) override | ime::Sprite | virtual |
setScale(const Vector2f &scale) override | ime::Sprite | virtual |
setTag(const std::string &tag) | ime::Object | |
setTexture(const std::string &filename) | ime::Sprite | |
setTexture(const Texture &texture) | ime::Sprite | |
setTextureRect(unsigned int left, unsigned int top, unsigned int width, unsigned int height) | ime::Sprite | |
setTextureRect(const UIntRect &rect) | ime::Sprite | |
setVisible(bool visible) | ime::Sprite | |
Sprite() | ime::Sprite | |
Sprite(const std::string &texture, const UIntRect &rectangle={}) | ime::Sprite | explicit |
Sprite(const Texture &texture, const UIntRect &rectangle={}) | ime::Sprite | explicit |
Sprite(const Sprite &) | ime::Sprite | |
Sprite(Sprite &&) noexcept | ime::Sprite | |
suspendedEventListener(int id, bool suspend) | ime::Object | |
swap(Sprite &other) | ime::Sprite | |
toggleVisibility() | ime::Sprite | |
updateAnimation(Time deltaTime) (defined in ime::Sprite) | ime::Sprite | |
~Drawable() override | ime::Drawable | |
~ITransformable()=default | ime::ITransformable | virtual |
~Object() | ime::Object | virtual |
~Sprite() override | ime::Sprite |