This is the complete list of members for ime::Sprite, including all inherited members.
| copy() const | ime::Sprite | |
| create(const std::string &texture, const UIntRect &rectangle={}) | ime::Sprite | static |
| create(const Texture &texture, const UIntRect &rectangle) | ime::Sprite | static |
| draw(priv::RenderTarget &renderTarget) const override | ime::Sprite | virtual |
| emitChange(const Property &property) | ime::Object | protected |
| emitDestruction() | ime::Object | protected |
| eventEmitter_ | ime::Object | protected |
| getAnimator() | ime::Sprite | |
| getAnimator() const (defined in ime::Sprite) | ime::Sprite | |
| getClassName() const override | ime::Sprite | virtual |
| getClassType() const override | ime::Drawable | virtual |
| getColour() const | ime::Sprite | |
| getGlobalBounds() const | ime::Sprite | |
| getLocalBounds() const | ime::Sprite | |
| getObjectId() const | ime::Object | |
| getOpacity() const | ime::Sprite | |
| getOrigin() const override | ime::Sprite | virtual |
| getPosition() const override | ime::Sprite | virtual |
| getRotation() const override | ime::Sprite | virtual |
| getScale() const override | ime::Sprite | virtual |
| getTag() const | ime::Object | |
| getTexture() const | ime::Sprite | |
| getTextureRect() const | ime::Sprite | |
| isEventListenerSuspended(int id) const | ime::Object | |
| isSameObjectAs(const Object &other) const | ime::Object | |
| isVisible() const | ime::Sprite | |
| move(float offsetX, float offsetY) override | ime::Sprite | virtual |
| move(const Vector2f &offset) override | ime::Sprite | virtual |
| Object() | ime::Object | |
| Object(const Object &) | ime::Object | |
| Object(Object &&) noexcept=default | ime::Object | |
| onDestruction(const Callback<> &callback) | ime::Object | |
| onPropertyChange(const std::string &property, const Callback< Property > &callback, bool oneTime=false) | ime::Object | |
| onPropertyChange(const Callback< Property > &callback, bool oneTime=false) | ime::Object | |
| operator=(const Sprite &) | ime::Sprite | |
| operator=(Sprite &&) noexcept | ime::Sprite | |
| ime::Drawable::operator=(const Object &) | ime::Object | |
| ime::Drawable::operator=(Object &&) noexcept=default | ime::Object | |
| Ptr typedef | ime::Sprite | |
| removeEventListener(const std::string &event, int id) | ime::Object | |
| removeEventListener(int id) | ime::Object | |
| rotate(float angle) override | ime::Sprite | virtual |
| scale(float factorX, float factorY) override | ime::Sprite | virtual |
| scale(const Vector2f &offset) override | ime::Sprite | virtual |
| setColour(Colour colour) | ime::Sprite | |
| setOpacity(unsigned int opacity) | ime::Sprite | |
| setOrigin(float x, float y) override | ime::Sprite | virtual |
| setOrigin(const Vector2f &origin) override | ime::Sprite | virtual |
| setPosition(float x, float y) override | ime::Sprite | virtual |
| setPosition(const Vector2f &position) override | ime::Sprite | virtual |
| setRotation(float angle) override | ime::Sprite | virtual |
| setScale(float factorX, float factorY) override | ime::Sprite | virtual |
| setScale(const Vector2f &scale) override | ime::Sprite | virtual |
| setTag(const std::string &tag) | ime::Object | |
| setTexture(const std::string &filename) | ime::Sprite | |
| setTexture(const Texture &texture) | ime::Sprite | |
| setTextureRect(unsigned int left, unsigned int top, unsigned int width, unsigned int height) | ime::Sprite | |
| setTextureRect(const UIntRect &rect) | ime::Sprite | |
| setVisible(bool visible) | ime::Sprite | |
| Sprite() | ime::Sprite | |
| Sprite(const std::string &texture, const UIntRect &rectangle={}) | ime::Sprite | explicit |
| Sprite(const Texture &texture, const UIntRect &rectangle={}) | ime::Sprite | explicit |
| Sprite(const Sprite &) | ime::Sprite | |
| Sprite(Sprite &&) noexcept | ime::Sprite | |
| suspendedEventListener(int id, bool suspend) | ime::Object | |
| swap(Sprite &other) | ime::Sprite | |
| toggleVisibility() | ime::Sprite | |
| updateAnimation(Time deltaTime) (defined in ime::Sprite) | ime::Sprite | |
| ~Drawable() override | ime::Drawable | |
| ~ITransformable()=default | ime::ITransformable | virtual |
| ~Object() | ime::Object | virtual |
| ~Sprite() override | ime::Sprite |