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ime
audio
SoundEffect
ime::audio::SoundEffect Member List
This is the complete list of members for
ime::audio::SoundEffect
, including all inherited members.
adjustVolume
(float offset)
ime::audio::Audio
Audio
()
ime::audio::Audio
emitChange
(const Property &property)
ime::Object
protected
emitDestruction
()
ime::Object
protected
eventEmitter_
ime::Object
protected
getClassName
() const override
ime::audio::SoundEffect
virtual
getClassType
() const override
ime::audio::Audio
virtual
getDuration
() const override
ime::audio::SoundEffect
virtual
getObjectId
() const
ime::Object
getPitch
() const override
ime::audio::SoundEffect
virtual
getPlayingPosition
() const override
ime::audio::SoundEffect
virtual
getSource
() const override
ime::audio::SoundEffect
virtual
getStatus
() const override
ime::audio::SoundEffect
virtual
getTag
() const
ime::Object
getVolume
() const override
ime::audio::SoundEffect
virtual
isEventListenerSuspended
(int id) const
ime::Object
isLooped
() const override
ime::audio::SoundEffect
virtual
isMuted
() const
ime::audio::Audio
isSameObjectAs
(const Object &other) const
ime::Object
Object
()
ime::Object
Object
(const Object &)
ime::Object
Object
(Object &&) noexcept=default
ime::Object
onDestruction
(const Callback<> &callback)
ime::Object
onPropertyChange
(const std::string &property, const Callback< Property > &callback, bool oneTime=false)
ime::Object
onPropertyChange
(const Callback< Property > &callback, bool oneTime=false)
ime::Object
operator=
(const SoundEffect &)
ime::audio::SoundEffect
operator=
(SoundEffect &&) noexcept
ime::audio::SoundEffect
ime::audio::Audio::operator=
(const Object &)
ime::Object
ime::audio::Audio::operator=
(Object &&) noexcept=default
ime::Object
pause
() override
ime::audio::SoundEffect
virtual
play
() override
ime::audio::SoundEffect
virtual
Ptr
typedef
ime::Object
removeEventListener
(const std::string &event, int id)
ime::Object
removeEventListener
(int id)
ime::Object
restart
()
ime::audio::Audio
seek
(const Time &position) override
ime::audio::SoundEffect
virtual
setLoop
(bool isLooped) override
ime::audio::SoundEffect
virtual
setMute
(bool mute)
ime::audio::Audio
setPitch
(float pitch) override
ime::audio::SoundEffect
virtual
setSource
(const std::string &source) override
ime::audio::SoundEffect
virtual
setTag
(const std::string &tag)
ime::Object
setVolume
(float volume) override
ime::audio::SoundEffect
virtual
SoundEffect
()
ime::audio::SoundEffect
SoundEffect
(const SoundEffect &)
ime::audio::SoundEffect
SoundEffect
(SoundEffect &&) noexcept
ime::audio::SoundEffect
stop
() override
ime::audio::SoundEffect
virtual
suspendedEventListener
(int id, bool suspend)
ime::Object
~Audio
() override
ime::audio::Audio
~Object
()
ime::Object
virtual
~SoundEffect
() override
ime::audio::SoundEffect